FIFA World Cup 26 Hospitality Entertainment
Built and led the global operation behind the guest entertainment program for FIFA World Cup 26 Official Hospitality, spanning 104 matches, 16 host cities and three countries.
Fourteen and a half weeks of runway, and no precedent anywhere to work from. The structure came first: business affairs, talent buying, production and finance stood up as connected workstreams, then the staffing model, contracting and payment systems, accreditation tracking, reporting cadence and onsite production templates that let five agency partners and more than 100 staff operate off one standard. That machinery produced 1,630 talent bookings drawn from 1,007 submissions, 2,660 performers, 2,350 people cleared through accreditation, 105 activations and a 100% fill rate across every match of the tournament. Guests from 154 nations walked into rooms programmed to the city they were standing in and the teams on the pitch, which was the only part any of them was meant to notice.
Services
Operations & Logistics Leadership
Operations Systems Development
Accreditation & Credentialing
Budget Management & Financial Reporting
Cross-Country Customs Logistics & Transportation
Team Structure & Development
Business Affairs & Contracting
Talent Buying & Entertainment Programming
Project info
Role: Head of Operations & Logistics
Creative Agency: BeCore
Client: On Location · FIFA World Cup 26 Official Hospitality
Production Budget: $20M
Date: June – July 2026